Project Durian SVN (blenduriansvn)
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SVN commit 8291: 16 bits tiff (pablo)
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SVN commit 8290: set up for no overwrite and make placeholders (soenke)
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SVN commit 8289: This version has been checked and should be ok for rendering4k (soenke)
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SVN commit 8288: Blood was flickering, set camera start/end to sane range. (soenke)
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SVN commit 8287: more bigger spots for the second cave shot (soenke)
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SVN commit 8286: Bigger shadows as well (soenke)
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SVN commit 8285: made larger buffer shadows (soenke)
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SVN commit 8284: Found the low res lamps (soenke)
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SVN commit 8283: Added ColorGrade_HD_Final scene (soenke)
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SVN commit 8282: Slight tweak in bumps for sintel shirt and gloves. - Bump scale halved - Set "minimum filter size" for mipmaps (soenke)
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SVN commit 8281: Shadow buffers from 1024 to 4096 (soenke)
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SVN commit 8280: 16 samples (soenke)
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SVN commit 8279: just making sure (soenke)
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SVN commit 8278: now without silly normals and spec (soenke)
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SVN commit 8277: Now with correct layers (soenke)
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SVN commit 8276: background lighting looks ok now as well (soenke)
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SVN commit 8275: No more crazy specular (soenke)
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SVN commit 8274: Much narrower spots, should be much better (soenke)
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SVN commit 8273: properly linked to alley_wip (soenke)
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SVN commit 8272: 4K (soenke)