Conversation
Notices
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Why aren't there any #livecoding #games? Something like fluxus + (gnu robots or MUD/MOO). In !lisp, obvs.
about 8 months ago from web-
#livecoding #games..., maybe like Travian? http://ur1.ca/58f0x
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Funny, but no. More like....you are a wizard and need to "cast spells" to defeat monsters (parallel to Barski accidental but apt)
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@drysdam, !programming as a `wizardly spell-casting game' is why I enjoyed !MUDs / #MOO.
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Can you program *in game* though? I thought I ½-remembered that, but looking it up I didn't see it.
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Part of the #storytelling experience in #MOO is creation of new verbs and character-behaviours via programming.
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A brief rundown of #MUDs and their `live development' features: http://ur1.ca/5a39j
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@drysdam, did you ever hear of MIT #SchMUSE, a !Scheme MUD? http://ur1.ca/5a3b2
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Oh, hey—there are 2 !MUDs in !Debian: http://ur1.ca/5a3co http://ur1.ca/5a3cq
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