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Timeline for lispchannel list by disumu

disumu disumu lispchannel Friday, 30-Nov-01 00:00:00 UTC
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  1. Remote profile options...
    David O'Toole David O'Toole

    Dear Sony, why do you fuck over NEW customers as well as loyal ones? My brother and his wife bought a brand new Playst…

    about 10 months ago from lispgamesdev.blogspot.com
  2. Remote profile options...
    David O'Toole David O'Toole

    I'd been using the older G15 (top right in photo below) for a lot of recent Lisping, but the slim wireless keyboard at …

    about 11 months ago from lispgamesdev.blogspot.com
  3. Remote profile options...
    David O'Toole David O'Toole

    Recently I found a bunch of assembly language programs my father wrote for Digital Equipment Corporation in the mid…

    about 11 months ago from lispgamesdev.blogspot.com
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    David O'Toole David O'Toole

    Would anyone in the Lisp Games world like me to cover his/her project on the blog? I know there are quite a few of you …

    about 11 months ago from lispgamesdev.blogspot.com
  5. Remote profile options...
    David O'Toole David O'Toole

    I found a fascinating page about a partial Common Lisp implementation of the recent Microsoft pixel art smoothing algor…

    about 11 months ago from lispgamesdev.blogspot.com
  6. Remote profile options...
    David O'Toole David O'Toole

    It's time for this week's blocky.io progress report. I've made a lot of improvements and written plenty of new code th…

    about 11 months ago from lispgamesdev.blogspot.com
  7. Remote profile options...
    David O'Toole David O'Toole

    image

    In the story it's a gas giant planet with an orbiting city.

    about a year ago from lispgamesdev.blogspot.com
  8. Remote profile options...
    David O'Toole David O'Toole

    image
    Fun :)

    about a year ago from lispgamesdev.blogspot.com
  9. Remote profile options...
    David O'Toole David O'Toole

    about a year ago from lispgamesdev.blogspot.com
  10. Remote profile options...
    David O'Toole David O'Toole

    Here are some audiovisual concepts for a game about dropping sensor sparks in an alien cloud. The game is being designe…

    about a year ago from lispgamesdev.blogspot.com
  11. Remote profile options...
    David O'Toole David O'Toole

    I'm going through the Scratch reference manual and implementing the various blocks described therein.

    image

    about a year ago from lispgamesdev.blogspot.com
  12. Remote profile options...
    David O'Toole David O'Toole

    Check out Blogger's Mosaic view to see an image-laden trip down the last 2 years of blogging about Lisp. Also see Side…

    about a year ago from lispgamesdev.blogspot.com
  13. Remote profile options...
    David O'Toole David O'Toole

    Here's a sneak preview of the example code.

    image

    about a year ago from lispgamesdev.blogspot.com
  14. Remote profile options...
    David O'Toole David O'Toole

    Fun with some cloud textures I made using my graphics tablet a while back. On the left you can see the complete code, a…

    about a year ago from lispgamesdev.blogspot.com
  15. Remote profile options...
    David O'Toole David O'Toole

    image

    about a year ago from lispgamesdev.blogspot.com
  16. Remote profile options...
    David O'Toole David O'Toole

    Here is a screenshot of the beta in action.

    image

    about a year ago from lispgamesdev.blogspot.com
  17. Remote profile options...
    David O'Toole David O'Toole

    image

    about a year ago from lispgamesdev.blogspot.com
  18. Remote profile options...
    David O'Toole David O'Toole

    I will soon make a beta release of the game-creation language blocky.io. Here's an image made interactively with the ap…

    about a year ago from lispgamesdev.blogspot.com
  19. Remote profile options...
    David O'Toole David O'Toole

    image

    about a year ago from lispgamesdev.blogspot.com
  20. Remote profile options...
    David O'Toole David O'Toole

    Things are moving along with IOFORMS. Here's a little shot of one of the included examples, a work-in-progress.
    image

    about a year ago from lispgamesdev.blogspot.com
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