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blocky.io (blocky) group

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  1. David O'Toole David O'Toole blocky.io

    I've resumed work on Blocky this week, I'm developing a dual-analog-stick retro shooter :)

    about 4 months ago from web at United States
    • drysdam drysdam Lisp (programming language)

      I need a real !lisp project to work on that's bigger than the toy Euler/99 Lisp Problems stuff. ∃ OSS project in lisp that needs help?

      about 5 months ago from web
      • Show all 32 replies
      • David O'Toole David O'Toole Lisp (programming language)

        @drysdam, and the videos.

        about 5 months ago
      • drysdam drysdam blocky.io

        Finally noticed that !blocky's beta release *isn't intended* to have GUI bldr working. Maybe I should listen to people more and use the API.

        about 5 months ago
      • David O'Toole David O'Toole Lisp (programming language)

        @drysdam, let me know if you have any questions, i'll be on the #blocky channel on freenode

        about 5 months ago
    • Modula T. Worm Modula T. Worm blocky.io

      voted for "I'm an expert visual programmer."

      about 8 months ago from web
      • Christopher Allan Webber Christopher Allan Webber blocky.io

        voted for "Never"

        about 8 months ago
      • Christopher Allan Webber Christopher Allan Webber blocky.io

        But i've looked at quite a few examples :)

        about 8 months ago
    • Christopher Allan Webber Christopher Allan Webber blocky.io

      Great!

      about 8 months ago from web at Chicago, Illinois, United States
      • Christopher Allan Webber Christopher Allan Webber

        RT @dto The beta release of the !blocky game engine is coming Sept 30; non-programmers should look out for the visual builder GUI soon a ...

        about 8 months ago from web
        • Christopher Allan Webber Christopher Allan Webber blocky.io

          @dto Horray!

          about 8 months ago from web at Chicago, Illinois, United States
          • Christopher Allan Webber Christopher Allan Webber FOSS Gaming , blocky.io

            I've created the group !blocky re: @dto's lisp-based visual programming / game creation / educational tool! http://blocky.io/ !fossgaming

            about 9 months ago from web at Chicago, Illinois, United States
            • Arne Babenhauserheide repeated this.
            • Arne Babenhauserheide Arne Babenhauserheide

              @cwebber why the port to common lisp instead of using emacs lisp or scheme?

              about 9 months ago
            • Christopher Allan Webber Christopher Allan Webber Arne Babenhauserheide

              @arnebab Ask @dto, though I suspect re: emacs maybe not-tying-to-one-editor more flexible, also display capabilities of emacs limited

              about 9 months ago
            • Arne Babenhauserheide Arne Babenhauserheide

              @dto hm, that’s sad - but speed definitely is important :) Do you know if #guile scheme is faster?

              about 8 months ago

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          blocky.io

          blocky.io

          • blockyio
          http://blocky.io

          A visual programming, game creation, and educational tool/language based on common lisp.

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          Members 10

          • Joshua Judson Rosen rozzin
          • David O'Toole dto
          • drysdam drysdam
          • Marc S. korsch
          • Joseph Zizys josephzizys
          • Modula T. Worm defaultxr
          • Jake Johnson springheeledjake
          • cassy berbanio cassandraberbanio

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          Christopher Allan Webber cwebber

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