Notices by John Tsiombikas (jtsiomb), page 2
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My trivial standard C11 thread library wrapper over pthreads: http://ur1.ca/afcfj I'll be using standard C threads now on.
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Just wrote a quick C11 threads.h implementation. Turns out it's pretty much 1-1 with POSIX threads :)
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OpenAL is nice for positional 3D audio in games. Just wrote the audio/music system for my dungeon crawler prototype and it was mostly fun :)
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Did I mention I wrote an intro to ray tracing tutorial for the next Linux inside? It's a bit compressed and terse, I apologize in advance.
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My fav. aspects of the ARM ISA, conditional execution and barrel shifter are apparently removed from the new 64bit ISA: http://t.co/FZEunAQB
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Never settle for a design that "feels" bad, just because it happens to work! Code must be elegant and beautiful!
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It's Incredible how a single bad design decision, can propagate and tangle up the whole program. Undoing it makes everything fall into place
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Very interesting read: "The case for the X client-server model" by @gnu_moT http://t.co/roVN8Q3h
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Very interesting read: "The case for the X client-server model" by @gnu_moT
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Landed in Athens, best flight ever! Very windy, pilot did a missed approach with extremely steep climb at full power ~30 ft over the rwy! :)
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Spatial Freedom was kind enough to donate an Astroid 6000 to the spacenav project. I'll be adding support for it soon http://imgur.com/XTxYO
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Awesome humble indie bundle: Psychonauts, Amnesia, and Limbo among others! http://ur1.ca/8qsau
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I found a very amusing serial "gender changer" adaptor, with one end male, and the other end female, and not nullmodem either. NOP adaptor:)
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Presenting my toy kernel project at fosscomm this Sunday. Come and say hi. Meanwhile I'm trying to make myself do the slides... -ETOOLAZY
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I'll probably also follow Algorithms I and II, taught by Sedgwick starting August: https://t.co/8tZLxe7K https://t.co/forYX5HK
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The latest trend,universities offering free online courses,is awesome.I'm currently following compilers from stanford: https://t.co/DMCIF26y
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Unfortunately I couldn't do anything for #LD48 this whole day. If I'm able to do anything tomorrow I'll enter it in the 3-day JAM instead.
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First day of the ludum dare 48hour gamedev contest. Topic is "tiny worlds". I hope i'll find time to finish this: http://bit.ly/HSiZlQ #LD48
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I think I'll try making something for the ludum dare 48hour game development contest this weekend. Sounds like fun! http://ur1.ca/91kek
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Playing legend of grimrock: bit.ly/pVk1SM Absolutely beautiful oldschool dungeon crawler. Well worth the 10 euros.