In the books there's a lot of interesting ethics involved. Mostly homespun and simple; none of the first-person characters are religious professionals.
"The Seven" -- This is about knowing your place in the world. There are seven kinds of people in the world, and you're one or maybe more than one, and the appropriate god/avatar can help you out with your job in that area. It's a very pat, homey religion. There are some specific for knights, but it's mostly about asking the Mother if you need help with mothering, or asking the Warrior if you need help with War.
"The Old Gods" -- An amoral Nature is always watching you. It's kind of like Grizzly Man meets Jean-Paul Sartre. For some reason people feel loyalty to these gods.
"The Drowned God" -- Yo ho, yo ho, a pirate's life for me!
"R'hllor" -- The ethics are very Zoroastrian. Good, evil, light, dark. It's very dualistic and absolutist.
There are a couple of other religions -- some river-worship, some crab-gods and so on, but mostly that's about it.
Evan Prodromou at 2014-03-21T19:09:07Z
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