
André andrers52@identi.ca
Porto Alegre, Brazil
Interested in: software development, AI, technology, DIY, future trends.
8 years ago via Identi.ca Web CC: Public
12 years ago To: Public
3D Basics and Vector Operations http://ur1.ca/cnwmt12 years ago To: Public
Writing the equation of a line in 3 dimensions http://ur1.ca/cmsvp12 years ago To: Public
Learning Modern 3D Graphics Programming http://ur1.ca/cmrr212 years ago To: Public
Eloquent JavaScript A Modern Introduction to Programming http://ur1.ca/3q40l12 years ago To: Public
Felix's Node.js Beginners Guide http://ur1.ca/cl53s12 years ago To: Public
An Introduction To RSpec http://ur1.ca/ckyp912 years ago To: Public
A Mathematician's lament http://ur1.ca/423ru12 years ago To: Public
3D Math Primer for Game Programmers (Matrices) http://3dgep.com/?p=25912 years ago To: Public
Coordinate Systems in OpenGL http://ur1.ca/chb1e12 years ago To: Public
Artificially living. As much as I can.13 years ago To: Public
building_a_dsl_in_ruby http://ur1.ca/bw8jk13 years ago To: Public
Haskell: The Confusing Parts http://ur1.ca/btb1i13 years ago To: Public
HTML5 Canvas For Absolute Beginners http://ur1.ca/bhp1k13 years ago To: Public
Hello Haskell, Goodbye Lisp http://ur1.ca/b7kkn13 years ago To: Public
Divided We Stand: The SQL of Relational Division http://ur1.ca/b4d1d13 years ago To: Public
JavaScript language advanced Tips & Tricks http://ur1.ca/b87y13 years ago To: Public
A fresh look at JavaScript Mixins http://ur1.ca/b1zte13 years ago To: Public
Course Materials at OpenGeo http://ur1.ca/awh5e