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It's a block of bytes that appears as a "header" in your flash cart's memory. It's static, so it could be easily inserted by your tools during link time. In the old days, I actually had an asm file with the appropriate bytes linked into my project. I turned up this info on the header: http://www.enliten.force9.co.uk/gameboy/carthead.htm
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@cstanhope@identi.ca Thanks for the link. It does appear that you are correct. Bummer. Well I still plan on making a game and then folks can run it wherever they see fit, be it emulator or cart.
zach wick at 2016-01-03T16:10:55Z
Charles Stanhope likes this.