Christopher Allan Webber

Sly Life

Christopher Allan Webber at

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I wrote an implementation of Conway's Game of Life for Sly (yeah, invalid SSL cert, I hear @David Thompson is waiting for Let's Encrypt ;)). Excited to see it's now merged into master!

I've really learned a lot by hacking on Sly, and the live coding + functional reactive programming stuff is really cool. Looking forward to 0.1!

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@joeyh Yes, though a year old, prior to guile-2d being renamed to Sly. Still an intriguing video, watching which got me excited to contribute to the project.

Christopher Allan Webber at 2015-06-16T23:27:28Z

@joeyh so some things have changed since then. Especially I think the very recent changes to signal-map (correction: signal-let, which is sugar around signal-map) make much code more readable.

Christopher Allan Webber at 2015-06-16T23:28:23Z

@joeyh indeed the live coding is nice. I did not use it with FRP but for tweaking timings/constants. This much easier than re-start the game. Live coding is made difficult because sometime the game crash and can't "restart". I don't know you, but myself, I'm new to scheme and programming with sly is compelling

amz3 at 2015-06-17T00:23:02Z

I need to record a new screencast that is less improvised, has audio, and builds something cooler like pong or something.

David Thompson at 2015-06-17T12:38:15Z