2024-07-12T21:19:03Z via Identi.ca Web To: Public CC: Followers
Jumping – Knox Game Design, June 2024Comparison of jumping statistics from various characters in classic platformer games. Analysis of states in jump cycles. Demo of implementation of jump for a 2D platformer game.#gamedev #gamedesign #knoxville2024-07-12T21:18:49Z via Identi.ca Web To: Public CC: Followers
Flood Fill Recursion – Knox Game Design, May 2024Overview of recursion and an explanation of a simple flood fill algorithm. Example demo in MonoGame with C# code.#gamedev #gamedesign #knoxville2024-07-12T21:18:28Z via Identi.ca Web To: Public CC: Followers
Knox Game Jam 2024 Recap – Knox Game Design, April 2024Thanks to everyone who came out to the Knox Game Jam 2024 kickoff! Seven great games were created by the group for the game jam. Great job everyone!#gamedev #gamedesign #knoxville2024-07-12T21:18:09Z via Identi.ca Web To: Public CC: Followers
UML with Dia – Knox Game Design, March 2024Overview of using the Dia tool for creating UML diagrams. UML is a standard for creating various types of diagrams, such as class diagrams, state diagrams, and use case diagrams.#gamedev #gamedesign #knoxville2024-07-12T21:17:43Z via Identi.ca Web To: Public CC: Followers
Texture Mapping – Knox Game Design, February 2024Explanation of how to create a texture mapped box by reading a BMP image file and displaying with OpenGL. Then how to create that same texture mapped the box in Blender to export into FBX format. The model is then imported and displayed multiple different game development environments, such as Unity, MonoGame, Godot, and Unreal Engine.#gamedev #gamedesign #knoxville2024-07-12T21:17:25Z via Identi.ca Web To: Public CC: Followers
OpenGL – Knox Game Design, January 2024Introduction to OpenGL and how to setup development environment using MSYS2. Code examples in C for displaying polygons, keyboard input with GLUT, and a simple game demo.#gamedev #gamedesign #knoxville2024-07-12T21:17:08Z via Identi.ca Web To: Public CC: Followers
Doom Modding – Knox Game Design, December 2023Overview of modding Doom with customized levels and graphics.#gamedev #gamedesign #knoxville2024-07-12T21:16:52Z via Identi.ca Web To: Public CC: Followers
Memory Card Game – Knox Game Design, November 2023Explanation of design and implementation of card memory matching game in MonoGame.#gamedev #gamedesign #knoxville2024-07-12T21:16:34Z via Identi.ca Web To: Public CC: Followers
Object Oriented GameMaker – Knox Game Design, October 2023Presentation on how to apply object oriented principles to GameMaker to expand the variety of enemies and items in games. Includes discussion of parenting of objects in GameMaker and how to inherit attributes and functions in children objects.#gamedev #gamedesign #knoxville2024-07-12T21:16:21Z via Identi.ca Web To: Public CC: Followers
OpCodes – Knox Game Design, September 2023Overview of OpCodes and how those relate to video game consoles.#gamedev #gamedesign #knoxville2024-07-12T21:15:48Z via Identi.ca Web To: Public CC: Followers
Character Encoding – Knox Game Design, August 2023Overview of encoding characters and letters into their numerical and binary values. Explanation of how to use bitwise operators to change case of characters.#gamedev #gamedesign #knoxville2024-07-12T21:15:32Z via Identi.ca Web To: Public CC: Followers
Parallax – Knox Game Design, July 2023Overview of how parallax is used and implemented in 2D video games.#gamedev #gamedesign #knoxville2024-07-12T21:15:16Z via Identi.ca Web To: Public CC: Followers
Grid Based Games – Knox Game Design, June 2023Overview of grid based games and implementation of checkers in MonoGame/C#.#gamedev #gamedesign #knoxville2024-07-12T21:15:01Z via Identi.ca Web To: Public CC: Followers
Knox Game Jam '23 - Knox Game Design, May 2023Review of games created for Knox Game Jam '23#gamedev #gamedesign #knoxville2024-07-12T21:14:28Z via Identi.ca Web To: Public CC: Followers
Falling Blocks – Knox Game Design, April 2023Walkthrough on how to create a basic falling block line clearing game using MonoGame.#gamedev #gamedesign #knoxville2023-04-17T05:24:39Z via Identi.ca Web To: Public CC: Followers
Game Engines – Knox Game Design, March 2023Overview of game engines and development libraries.#gamedev #gamedesign2023-04-17T05:08:17Z via Identi.ca Web To: Public CC: Followers
SVG Scalable Vector Graphics – Knox Game Design, February 2023How to create vector graphics in the SVG (Scalable Vector Graphics) format by text editor or Inkscape.#gamedev #gamedesign2023-02-20T01:39:01Z via Identi.ca Web To: Public CC: Followers
Javascript and HTML Canvas – Knox Game Design, January 2023How to create a simple space shooter web game using Javascript and HTML Canvas, as well as drawing the Tennessee state flag.#gamedev #gamedesign2023-02-20T01:38:49Z via Identi.ca Web To: Public CC: Followers
QBasic IO and Graphics, Knox Game Design, December 2022A look at various approaches for keyboard input and graphics display in QBasic.#gamedev #gamedesign2023-02-20T01:38:32Z via Identi.ca Web To: Public CC: Followers
Number Systems – Knox Game Design, November 2022Overview of number systems, including decimal base 10, binary base 2, hexadecimal base 16. How to convert between the number systems. Explanation of addition and subtraction in binary.#gamedev #gamedesign