[Blog] Day 53/100: Playing with Godot
(http://feedproxy.google.com/~r/CraigMaloney/~3/1Hl3WY5Vg2E/)
Today I sat down and watched some Godot tutorials. I managed to get a sprite to move via keyboard control and even got it to face different directions.
I'm not 100% sure how to share Godot code (since it's in an IDE) but when I do I'll share the fruits of my tinkering.
So far I'm impressed. Liking my first forays into Godot programming.
clacke@libranet.de ❌ likes this.
You mean because it's in a REPL?
One way to play with the REPL is to write code in a file and execute it in the REPL, the way @cwebber does in his presentations ... I guess I'm talking about the 8sync one.
https://archive.org/details/feb_2017-live_network_coding_8sync
One way to play with the REPL is to write code in a file and execute it in the REPL, the way @cwebber does in his presentations ... I guess I'm talking about the 8sync one.
https://archive.org/details/feb_2017-live_network_coding_8sync
... and then why not paste it in this very cool IPFS-backed paste service I just found? :-)