LD Smith at
Allegro - Knox Game Design, December 2020
Overview of the Allegro game programming library. Compiling a legacy Allegro game with DJGPP through DOSBox. Installing and building a game with Allegro 5 in Visual Studio. How to use event and polling based methods for handling keyboard and gamepad input. Explanation of how to create a “Hello World”, Number Guessing game, and simple space shooter. Comparison of C++ to C, Java, and C#. Explanation of how to load music, sound effects, font, and bitmap files. Review of the Allegro drawing primitives. #gamedev
https://www.youtube.com/watch?v=SRPdenBZsG8
Overview of the Allegro game programming library. Compiling a legacy Allegro game with DJGPP through DOSBox. Installing and building a game with Allegro 5 in Visual Studio. How to use event and polling based methods for handling keyboard and gamepad input. Explanation of how to create a “Hello World”, Number Guessing game, and simple space shooter. Comparison of C++ to C, Java, and C#. Explanation of how to load music, sound effects, font, and bitmap files. Review of the Allegro drawing primitives. #gamedev
https://www.youtube.com/watch?v=SRPdenBZsG8