Experimental logo for my new asynchronous network lib for Guile
Get it? async? 8sync? 8synchronous network programming! Har har har. Anyway I threw together a little logo and I think it's a pretty good start. Blender source file here.
Also I registered 8sync.io, but there's nothing there yet.
Repo should go up shortly. Feeling optimistic!
Sean Tilley, David Thompson, Charles Stanhope, AJ Jordan and 3 others likes this.
Adonay Felipe Nogueira, Stephen Michael Kellat, Claes Wallin (韋嘉誠) shared this.
@Jason Self Thanks for the feedback!
I decided to go the hybrid route and round out the pointies. I think I'm reasonably happy now.
After a good night's sleep: spheres are better. They don't distract from the 8 as much and fit nicely with the curves.
Christopher Allan Webber at 2015-11-21T15:29:07Z
X11R5 likes this.
Wow!
It's been I while since my last visit to the Pump.io network, and just now I stumbled upon this publication.
Very nice! :D
[Might be off topic] Side note: I would like to try developing a game using Sly (a game engine written in Guile) as I find it to be very interesting, although I still need to learn Guile, and I'll need to install upgraded versions of some packages in order to run it.
I tried to install GNU+Linux-libre GuixSD on my computer, but I ended up with a kernel panic and no GRUB boot entry for my previous operating system. Luckily, I had my mother's computer to be able to put a recovery system on my USB thumb drive. Phew... :D
Adonay Felipe Nogueira at 2015-11-22T17:08:04Z
Christopher Allan Webber likes this.